Files
UnrealEngine/Engine/Source/Editor/AnimGraph/Public/AnimGraphNode_PoseSnapshot.h
2025-05-18 13:04:45 +08:00

26 lines
716 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "AnimGraphNode_Base.h"
#include "AnimGraphNode_RefPoseBase.h"
#include "AnimNodes/AnimNode_PoseSnapshot.h"
#include "AnimGraphNode_PoseSnapshot.generated.h"
UCLASS(MinimalAPI)
class UAnimGraphNode_PoseSnapshot : public UAnimGraphNode_Base
{
GENERATED_UCLASS_BODY()
UPROPERTY(EditAnywhere, Category = Settings)
FAnimNode_PoseSnapshot Node;
// UEdGraphNode interface
virtual FText GetTooltipText() const override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
virtual FText GetMenuCategory() const override;
// End of UEdGraphNode interface
};