31 lines
837 B
C++
31 lines
837 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AnimGraphNode_PoseSnapshot.h"
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/////////////////////////////////////////////////////
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// UAnimGraphNode_LocalCachePose
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#define LOCTEXT_NAMESPACE "A3Nodes"
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UAnimGraphNode_PoseSnapshot::UAnimGraphNode_PoseSnapshot(const FObjectInitializer& ObjectInitializer)
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: Super(ObjectInitializer)
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{
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}
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FText UAnimGraphNode_PoseSnapshot::GetTooltipText() const
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{
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return LOCTEXT("UAnimGraphNode_PoseSnapshot_Tooltip", "Returns local space pose snapshot.");
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}
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FText UAnimGraphNode_PoseSnapshot::GetNodeTitle(ENodeTitleType::Type TitleType) const
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{
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return LOCTEXT("UAnimGraphNode_PoseSnapshot_Title", "Pose Snapshot");
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}
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FText UAnimGraphNode_PoseSnapshot::GetMenuCategory() const
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{
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return LOCTEXT("UAnimGraphNode_PoseSnapshot_Category", "Animation|Poses");
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}
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#undef LOCTEXT_NAMESPACE
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