Files
UnrealEngine/Engine/Source/Editor/AnimGraph/Private/AnimBlueprintVariableCreationContext.cpp
2025-05-18 13:04:45 +08:00

15 lines
500 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AnimBlueprintVariableCreationContext.h"
#include "AnimBlueprintCompiler.h"
FProperty* FAnimBlueprintVariableCreationContext::CreateVariable(const FName Name, const FEdGraphPinType& Type)
{
return CompilerContext->CreateVariable(Name, Type);
}
FProperty* FAnimBlueprintVariableCreationContext::CreateUniqueVariable(UObject* InForObject, const FEdGraphPinType& Type)
{
return CompilerContext->CreateUniqueVariable(InForObject, Type);
}