Files
UnrealEngine/Engine/Source/Editor/AdvancedPreviewScene/Private/AdvancedPreviewSceneCommands.cpp
2025-05-18 13:04:45 +08:00

20 lines
932 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "AdvancedPreviewSceneCommands.h"
#include "Framework/Commands/InputChord.h"
#include "Framework/Commands/UICommandInfo.h"
#include "InputCoreTypes.h"
#define LOCTEXT_NAMESPACE "AdvancedPreviewSceneCommands"
void FAdvancedPreviewSceneCommands::RegisterCommands()
{
UI_COMMAND(ToggleEnvironment, "Toggle Environment", "Toggles Environment visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::I));
UI_COMMAND(ToggleFloor, "Toggle Floor", "Toggles floor visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::O));
UI_COMMAND(ToggleGrid, "Toggle Grid", "Toggles grid visibility", EUserInterfaceActionType::ToggleButton, FInputChord());
UI_COMMAND(TogglePostProcessing, "Toggle Post Processing", "Toggles whether Post Processing is enabled", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::P));
}
#undef LOCTEXT_NAMESPACE