20 lines
932 B
C++
20 lines
932 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "AdvancedPreviewSceneCommands.h"
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#include "Framework/Commands/InputChord.h"
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#include "Framework/Commands/UICommandInfo.h"
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#include "InputCoreTypes.h"
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#define LOCTEXT_NAMESPACE "AdvancedPreviewSceneCommands"
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void FAdvancedPreviewSceneCommands::RegisterCommands()
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{
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UI_COMMAND(ToggleEnvironment, "Toggle Environment", "Toggles Environment visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::I));
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UI_COMMAND(ToggleFloor, "Toggle Floor", "Toggles floor visibility", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::O));
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UI_COMMAND(ToggleGrid, "Toggle Grid", "Toggles grid visibility", EUserInterfaceActionType::ToggleButton, FInputChord());
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UI_COMMAND(TogglePostProcessing, "Toggle Post Processing", "Toggles whether Post Processing is enabled", EUserInterfaceActionType::ToggleButton, FInputChord(EKeys::P));
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}
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#undef LOCTEXT_NAMESPACE
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