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UnrealEngine/Engine/Source/Editor/AddContentDialog/Private/SAddContentDialog.h
2025-05-18 13:04:45 +08:00

23 lines
431 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWindow.h"
/** A window which allows the user to select additional content to add to the currently loaded project. */
class SAddContentDialog : public SWindow
{
public:
SLATE_BEGIN_ARGS(SWindow)
{}
SLATE_END_ARGS()
~SAddContentDialog();
void Construct(const FArguments& InArgs);
private:
};