// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/SWindow.h" /** A window which allows the user to select additional content to add to the currently loaded project. */ class SAddContentDialog : public SWindow { public: SLATE_BEGIN_ARGS(SWindow) {} SLATE_END_ARGS() ~SAddContentDialog(); void Construct(const FArguments& InArgs); private: };