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UnrealEngine/Engine/Source/Editor/AIGraph/Public/K2Node_AIMoveTo.h
2025-05-18 13:04:45 +08:00

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726 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "EdGraph/EdGraphNode.h"
#include "Internationalization/Text.h"
#include "K2Node_BaseAsyncTask.h"
#include "UObject/ObjectMacros.h"
#include "UObject/UObjectGlobals.h"
#include "K2Node_AIMoveTo.generated.h"
class UObject;
UCLASS()
class AIGRAPH_API UK2Node_AIMoveTo : public UK2Node_BaseAsyncTask
{
GENERATED_UCLASS_BODY()
//~ Begin UEdGraphNode Interface
virtual FText GetTooltipText() const override;
virtual FText GetNodeTitle(ENodeTitleType::Type TitleType) const override;
//~ End UEdGraphNode Interface
//~ Begin UK2Node Interface
virtual FText GetMenuCategory() const override;
//~ End UK2Node Interface
};