Files
UnrealEngine/Engine/Source/Developer/Windows/WindowsTargetPlatform/WindowsTargetPlatform.Build.cs
2025-05-18 13:04:45 +08:00

22 lines
477 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WindowsTargetPlatform : ModuleRules
{
public WindowsTargetPlatform(ReadOnlyTargetRules Target) : base(Target)
{
SDKVersionRelevantPlatforms.Add(UnrealTargetPlatform.Win64);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"TargetPlatform",
"DesktopPlatform",
"WindowsTargetPlatformSettings",
"WindowsTargetPlatformControls",
}
);
}
}