Files
UnrealEngine/Engine/Source/Developer/WidgetRegistration/WidgetRegistration.Build.cs
2025-05-18 13:04:45 +08:00

25 lines
463 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class WidgetRegistration : ModuleRules
{
public WidgetRegistration(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"SlateCore",
"Core",
"Slate",
"Engine",
"ToolMenus",
"CoreUObject",
"EditorConfig"
});
PublicIncludePathModuleNames.AddRange(
new string[] {
"ToolMenus",
});
}
}