36 lines
615 B
C#
36 lines
615 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class TurnkeyIO : ModuleRules
|
|
{
|
|
public TurnkeyIO(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"Core",
|
|
}
|
|
);
|
|
|
|
if (Target.bBuildDeveloperTools)
|
|
{
|
|
PrivateDependencyModuleNames.AddRange(
|
|
new string[] {
|
|
"CoreUObject",
|
|
"Sockets",
|
|
"Slate",
|
|
"SlateCore",
|
|
"Json",
|
|
"ToolWidgets",
|
|
}
|
|
);
|
|
|
|
PublicDefinitions.Add("WITH_TURNKEY_EDITOR_IO_SERVER=1");
|
|
}
|
|
else
|
|
{
|
|
PublicDefinitions.Add("WITH_TURNKEY_EDITOR_IO_SERVER=0");
|
|
}
|
|
}
|
|
}
|