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UnrealEngine/Engine/Source/Developer/ToolWidgets/Public/WidgetDrawerConfig.h
2025-05-18 13:04:45 +08:00

40 lines
967 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "CoreMinimal.h"
#include "Framework/SlateDelegates.h"
#include "Widgets/SBoxPanel.h"
class SWidget;
DECLARE_DELEGATE_OneParam(FOnStatusBarDrawerOpened, FName StatusBarName)
DECLARE_DELEGATE_OneParam(FOnStatusBarDrawerDismissed, const TSharedPtr<SWidget>&)
struct FWidgetDrawerConfig
{
FWidgetDrawerConfig(FName InUniqueId)
: UniqueId(InUniqueId)
{}
FName UniqueId;
FOnGetContent GetDrawerContentDelegate;
FOnStatusBarDrawerOpened OnDrawerOpenedDelegate;
FOnStatusBarDrawerDismissed OnDrawerDismissedDelegate;
TSharedPtr<SWidget> CustomWidget;
FText ButtonText;
FText ToolTipText;
const FSlateBrush* Icon = nullptr;
TSharedRef<SHorizontalBox> CustomButtonWidgets = SNew(SHorizontalBox);
bool operator==(const FName& OtherId) const
{
return UniqueId == OtherId;
}
bool operator==(const FWidgetDrawerConfig& Other) const
{
return UniqueId == Other.UniqueId;
}
};