// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Framework/SlateDelegates.h" #include "Widgets/SBoxPanel.h" class SWidget; DECLARE_DELEGATE_OneParam(FOnStatusBarDrawerOpened, FName StatusBarName) DECLARE_DELEGATE_OneParam(FOnStatusBarDrawerDismissed, const TSharedPtr&) struct FWidgetDrawerConfig { FWidgetDrawerConfig(FName InUniqueId) : UniqueId(InUniqueId) {} FName UniqueId; FOnGetContent GetDrawerContentDelegate; FOnStatusBarDrawerOpened OnDrawerOpenedDelegate; FOnStatusBarDrawerDismissed OnDrawerDismissedDelegate; TSharedPtr CustomWidget; FText ButtonText; FText ToolTipText; const FSlateBrush* Icon = nullptr; TSharedRef CustomButtonWidgets = SNew(SHorizontalBox); bool operator==(const FName& OtherId) const { return UniqueId == OtherId; } bool operator==(const FWidgetDrawerConfig& Other) const { return UniqueId == Other.UniqueId; } };