27 lines
534 B
C#
27 lines
534 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
|
|
using UnrealBuildTool;
|
|
|
|
public class TextureFormatASTC : ModuleRules
|
|
{
|
|
public TextureFormatASTC(ReadOnlyTargetRules Target) : base(Target)
|
|
{
|
|
PrivateIncludePathModuleNames.AddRange(new string[]
|
|
{
|
|
"TargetPlatform",
|
|
"TextureCompressor",
|
|
"TextureFormat",
|
|
});
|
|
|
|
PrivateDependencyModuleNames.AddRange(new string[]
|
|
{
|
|
"Core",
|
|
"DerivedDataCache", // for FCacheBucket
|
|
"ImageCore",
|
|
"TextureBuild",
|
|
"TextureFormatIntelISPCTexComp",
|
|
"astcenc",
|
|
});
|
|
}
|
|
}
|