16 lines
443 B
C++
16 lines
443 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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class FSlateRenderer;
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/**
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* Single function to create the standalone renderer for the running platform
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*/
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STANDALONERENDERER_API TSharedRef<FSlateRenderer> GetStandardStandaloneRenderer();
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// @todo: Add GetModuleRenderer(const TCHAR* ModuleName) that can get a renderer from a module - this isn't needed any time soon,
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// but that's the idea here
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