40 lines
687 B
C#
40 lines
687 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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[SupportedPlatforms("Linux")]
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public class SlateFontDialog : ModuleRules
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{
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public SlateFontDialog(ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"CoreUObject",
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"AppFramework",
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"InputCore",
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"Slate",
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"SlateCore"
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}
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);
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PrivateIncludePathModuleNames.AddRange(
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new string[] {
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"TargetPlatform"
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}
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);
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PublicIncludePathModuleNames.AddRange(
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new string[] {
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"DesktopPlatform"
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}
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);
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AddEngineThirdPartyPrivateStaticDependencies(Target, new string[]
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{
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"FreeType2",
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"FontConfig"
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});
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}
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}
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