Files
UnrealEngine/Engine/Source/Developer/ShaderFormatVectorVM/ShaderFormatVectorVM.Build.cs
2025-05-18 13:04:45 +08:00

30 lines
546 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ShaderFormatVectorVM : ModuleRules
{
public ShaderFormatVectorVM(ReadOnlyTargetRules Target) : base(Target)
{
PrivateIncludePathModuleNames.AddRange(
new string[] {
"TargetPlatform",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"RenderCore",
"ShaderCompilerCommon",
"ShaderPreprocessor",
"VectorVM",
}
);
AddEngineThirdPartyPrivateStaticDependencies(Target,
"HLSLCC"
);
}
}