10 lines
438 B
C
10 lines
438 B
C
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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//@todo-lh: As soon as HLSLcc is fully replaced by DXC for all shader compiler backends,
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// move the content of this file into 'CrossCompilerDefinitions.h".
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// Until then, we simply include that file from the HLSLcc folder since it only contains enum declaration but no further include dependencies.
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#include "ThirdParty/hlslcc/hlslcc/src/hlslcc_lib/HlslccDefinitions.h"
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