Files
UnrealEngine/Engine/Source/Developer/ScreenShotComparisonTools/ScreenShotComparisonTools.Build.cs
2025-05-18 13:04:45 +08:00

40 lines
767 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class ScreenShotComparisonTools : ModuleRules
{
public ScreenShotComparisonTools(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"AutomationMessages",
"ImageWrapper",
"Json",
"JsonUtilities",
"DesktopPlatform"
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"MessagingCommon",
"LauncherServices"
}
);
if (Target.bCompileAgainstEngine && Target.Configuration != UnrealTargetConfiguration.Shipping)
{
PrecompileForTargets = PrecompileTargetsType.Any;
}
}
}