Files
UnrealEngine/Engine/Source/Developer/MeshSimplifier/QuadricMeshReduction.Build.cs
2025-05-18 13:04:45 +08:00

34 lines
743 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class QuadricMeshReduction : ModuleRules
{
public QuadricMeshReduction(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject",
"Engine",
"RenderCore",
"NaniteUtilities",
"MeshUtilitiesCommon",
"MeshDescription",
"StaticMeshDescription",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"MeshReductionInterface",
}
);
PublicIncludePaths.Add("Developer/MeshSimplifier/Private");
//PrivateIncludePaths.Add("Developer/MeshSimplifier/Private");
}
}