23 lines
550 B
C#
23 lines
550 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class LinuxTargetPlatform : ModuleRules
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{
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public LinuxTargetPlatform(ReadOnlyTargetRules Target) : base(Target)
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{
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BinariesSubFolder = "Linux";
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SDKVersionRelevantPlatforms.AddRange(Utils.GetPlatformsInGroup(UnrealPlatformGroup.Linux));
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PrivateDependencyModuleNames.AddRange(
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new string[] {
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"Core",
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"TargetPlatform",
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"DesktopPlatform",
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"LinuxTargetPlatformSettings",
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"LinuxTargetPlatformControls",
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}
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);
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}
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}
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