51 lines
1.1 KiB
C++
51 lines
1.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "Widgets/DeclarativeSyntaxSupport.h"
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#include "Input/Reply.h"
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#include "Widgets/SCompoundWidget.h"
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#include "Models/LegacyProjectLauncherModel.h"
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class SEditableTextBox;
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/**
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* Implements the deploy-to-device settings panel.
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*/
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class SProjectLauncherDeployRepositorySettings
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: public SCompoundWidget
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{
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public:
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SLATE_BEGIN_ARGS(SProjectLauncherDeployRepositorySettings) { }
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SLATE_END_ARGS()
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public:
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/**
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* Constructs the widget.
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*
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* @param InArgs - The Slate argument list.
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* @param InModel - The data model.
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*/
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void Construct( const FArguments& InArgs, const TSharedRef<FProjectLauncherModel>& InModel );
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private:
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FReply HandleBrowseButtonClicked( );
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/** Handles entering in a command */
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void OnTextCommitted(const FText& InText, ETextCommit::Type CommitInfo);
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void OnTextChanged(const FText& InText);
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private:
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// Holds a pointer to the data model.
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TSharedPtr<FProjectLauncherModel> Model;
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// Holds the repository path text box.
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TSharedPtr<SEditableTextBox> RepositoryPathTextBox;
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};
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