Files
UnrealEngine/Engine/Source/Developer/LegacyProjectLauncher/LegacyProjectLauncher.Build.cs
2025-05-18 13:04:45 +08:00

43 lines
775 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class LegacyProjectLauncher : ModuleRules
{
public LegacyProjectLauncher(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"LauncherServices",
}
);
PublicIncludePathModuleNames.AddRange(
new string[] {
"TargetPlatform",
}
);
PrivateDependencyModuleNames.AddRange(
new string[] {
"DesktopPlatform",
"ApplicationCore",
"InputCore",
"Slate",
"SlateCore",
"WorkspaceMenuStructure",
"ToolWidgets",
}
);
PrivateIncludePathModuleNames.AddRange(
new string[] {
"TargetDeviceServices",
}
);
}
}