38 lines
702 B
C#
38 lines
702 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class IoStoreUtilities : ModuleRules
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{
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public IoStoreUtilities (ReadOnlyTargetRules Target) : base(Target)
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{
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PrivateIncludePathModuleNames.AddRange(new string[] {
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"StorageServerClient",
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"TargetPlatform",
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});
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PrivateDependencyModuleNames.AddRange(new string[] {
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"AssetRegistry",
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"CookMetadata",
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"Core",
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"CoreUObject",
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"DerivedDataCache",
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"DeveloperToolSettings",
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"DevHttp",
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"Json",
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"PakFile",
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"Projects",
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"RenderCore",
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"RSA",
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"SandboxFile",
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"Sockets",
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"Zen",
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});
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PublicIncludePathModuleNames.AddRange(new string[] {
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"Zen",
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"CoreUObject",
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});
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}
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}
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