21 lines
584 B
C++
21 lines
584 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "IOSTargetPlatformSettings.h"
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#include "Interfaces/ITargetPlatformSettingsModule.h"
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#include "Modules/ModuleManager.h"
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/**
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* Module for iOS as a target platform settings
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*/
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class FIOSTargetPlatformSettingsModule : public ITargetPlatformSettingsModule
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{
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public:
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virtual void GetTargetPlatformSettings(TArray<ITargetPlatformSettings*>& TargetPlatforms) override
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{
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TargetPlatforms.Add(new FIOSTargetPlatformSettings(false, false));
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}
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};
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IMPLEMENT_MODULE(FIOSTargetPlatformSettingsModule, IOSTargetPlatformSettings);
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