Files
UnrealEngine/Engine/Source/Developer/IOS/IOSTargetPlatformSettings/Private/IOSTargetPlatformSettingsModule.cpp
2025-05-18 13:04:45 +08:00

21 lines
584 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "IOSTargetPlatformSettings.h"
#include "Interfaces/ITargetPlatformSettingsModule.h"
#include "Modules/ModuleManager.h"
/**
* Module for iOS as a target platform settings
*/
class FIOSTargetPlatformSettingsModule : public ITargetPlatformSettingsModule
{
public:
virtual void GetTargetPlatformSettings(TArray<ITargetPlatformSettings*>& TargetPlatforms) override
{
TargetPlatforms.Add(new FIOSTargetPlatformSettings(false, false));
}
};
IMPLEMENT_MODULE(FIOSTargetPlatformSettingsModule, IOSTargetPlatformSettings);