// Copyright Epic Games, Inc. All Rights Reserved. #include "IOSTargetPlatformSettings.h" #include "Interfaces/ITargetPlatformSettingsModule.h" #include "Modules/ModuleManager.h" /** * Module for iOS as a target platform settings */ class FIOSTargetPlatformSettingsModule : public ITargetPlatformSettingsModule { public: virtual void GetTargetPlatformSettings(TArray& TargetPlatforms) override { TargetPlatforms.Add(new FIOSTargetPlatformSettings(false, false)); } }; IMPLEMENT_MODULE(FIOSTargetPlatformSettingsModule, IOSTargetPlatformSettings);