Files
UnrealEngine/Engine/Source/Developer/DeveloperToolSettings/DeveloperToolSettings.Build.cs
2025-05-18 13:04:45 +08:00

17 lines
480 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DeveloperToolSettings : ModuleRules
{
public DeveloperToolSettings(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.Add("Core");
PrivateDependencyModuleNames.Add("Projects");
PrivateDependencyModuleNames.Add("CoreUObject");
PrivateDependencyModuleNames.Add("DeveloperSettings");
PrivateDependencyModuleNames.Add("DesktopPlatform");
}
}