Files
UnrealEngine/Engine/Source/Developer/Datasmith/DatasmithExporter/DatasmithExporter.Build.cs
2025-05-18 13:04:45 +08:00

43 lines
801 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class DatasmithExporter : ModuleRules
{
public DatasmithExporter(ReadOnlyTargetRules Target)
: base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"DatasmithCore",
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"ApplicationCore",
"CoreUObject",
"DirectLink",
"FreeImage",
"MeshDescription",
"MessagingCommon",
"Projects",
"RawMesh",
"StaticMeshDescription",
"Slate",
"InputCore",
"SlateCore",
"StandaloneRenderer",
}
);
PrivateIncludePathModuleNames.Add("Launch");
// PrecompileForTargets = PrecompileTargetsType.Any;
}
}
}