Files
UnrealEngine/Engine/Source/Developer/CSVUtils/CSVUtils.build.cs
2025-05-18 13:04:45 +08:00

20 lines
364 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
using UnrealBuildTool;
public class CSVUtils : ModuleRules
{
public CSVUtils(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject"
}
);
}
}