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UnrealEngine/Engine/Source/Developer/AutomationDriver/Private/Locators/SlateWidgetLocatorByDelegate.h
2025-05-18 13:04:45 +08:00

18 lines
470 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "LocateBy.h"
class IElementLocator;
class FSlateWidgetLocatorByDelegateFactory
{
public:
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FLocateSlateWidgetElementDelegate& Delegate, FStringView DebugName = { });
static TSharedRef<IElementLocator, ESPMode::ThreadSafe> Create(
const FLocateSlateWidgetPathElementDelegate& Delegate, FStringView DebugName = { });
};