// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "LocateBy.h" class IElementLocator; class FSlateWidgetLocatorByDelegateFactory { public: static TSharedRef Create( const FLocateSlateWidgetElementDelegate& Delegate, FStringView DebugName = { }); static TSharedRef Create( const FLocateSlateWidgetPathElementDelegate& Delegate, FStringView DebugName = { }); };