34 lines
737 B
C#
34 lines
737 B
C#
// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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public class VirtualScoutingOpenXR : ModuleRules
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{
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public VirtualScoutingOpenXR(ReadOnlyTargetRules Target) : base(Target)
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{
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PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
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PublicDependencyModuleNames.AddRange(new string[]
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{
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"Core",
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"CoreUObject",
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"Engine",
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"InputCore",
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"OpenXRHMD",
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}
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);
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// This entire module is an Editor module in spirit, but in practice must be Runtime,
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// because IOpenXRExtensionPlugin requires the PostConfigInit LoadingPhase.
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if (Target.bBuildEditor)
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{
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PublicDependencyModuleNames.Add("VREditor");
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}
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PrivateDependencyModuleNames.AddRange(new string[]
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{
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}
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);
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}
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}
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