Files
UnrealEngine/Engine/Plugins/VirtualProduction/VirtualCamera/Source/VCamExtensions/VCamExtensions.build.cs
2025-05-18 13:04:45 +08:00

35 lines
589 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class VCamExtensions : ModuleRules
{
public VCamExtensions(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"VCamCore",
"CinematicCamera"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"CoreUObject",
"DecoupledOutputProvider",
"Engine",
"InputCore",
"Projects",
"Slate",
"SlateCore",
}
);
}
}