Files
UnrealEngine/Engine/Plugins/VirtualProduction/TextureShare/Shaders/Private/TextureShareScreenPixelShader.usf
2025-05-18 13:04:45 +08:00

20 lines
367 B
HLSL

// Copyright Epic Games, Inc. All Rights Reserved.
#include "/Engine/Private/Common.ush"
Texture2D InTexture;
SamplerState InTextureSampler;
float GammaModifier;
void Main(
FScreenVertexOutput Input,
out float4 OutColor : SV_Target0
)
{
OutColor = Texture2DSample(InTexture, InTextureSampler, Input.UV);
OutColor.rgb = pow( OutColor.rgb, GammaModifier);
}