Files
UnrealEngine/Engine/Plugins/VirtualProduction/Takes/Source/TakeSequencer/TakeSequencer.Build.cs
2025-05-18 13:04:45 +08:00

32 lines
580 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class TakeSequencer : ModuleRules
{
public TakeSequencer(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Slate",
"SlateCore",
"UnrealEd"
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"MovieScene",
"MovieSceneTracks",
"MovieSceneTools",
"Sequencer",
"TakeMovieScene",
"Engine",
}
);
}
}