Files
UnrealEngine/Engine/Plugins/VirtualProduction/Avalanche/Source/AvalancheSceneRig/AvalancheSceneRig.Build.cs
2025-05-18 13:04:45 +08:00

28 lines
472 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class AvalancheSceneRig : ModuleRules
{
public AvalancheSceneRig(ReadOnlyTargetRules Target) : base(Target)
{
PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs;
PublicDependencyModuleNames.AddRange(
new string[]
{
"Core",
"CoreUObject"
}
);
PrivateDependencyModuleNames.AddRange(
new string[]
{
"AssetRegistry",
"Engine"
}
);
}
}