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UnrealEngine/Engine/Plugins/Tests/FunctionalTestingEditor/Source/Private/GroundTruthDataFactory.h
2025-05-18 13:04:45 +08:00

19 lines
579 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "Factories/Factory.h"
#include "GroundTruthDataFactory.generated.h"
UCLASS(hidecategories=Object, collapsecategories)
class UGroundTruthDataFactory : public UFactory
{
GENERATED_UCLASS_BODY()
// UFactory Interface
virtual UObject* FactoryCreateNew(UClass* Class, UObject* InParent, FName Name, EObjectFlags Flags, UObject* Context, FFeedbackContext* Warn) override;
virtual uint32 GetMenuCategories() const override;
virtual FText GetDisplayName() const override;
// End of UFactory Interface
};