Files
UnrealEngine/Engine/Plugins/Tests/CQTest/Source/CQTestTests/CQTestTests.Build.cs
2025-05-18 13:04:45 +08:00

36 lines
601 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class CQTestTests : ModuleRules
{
public CQTestTests(ReadOnlyTargetRules Target)
: base(Target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"Slate",
"CQTest"
}
);
if (Target.bBuildEditor)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"AssetTools",
"EngineSettings",
"LevelEditor",
"UnrealEd"
});
}
SetupIrisSupport(Target);
}
}