Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/SharedMemoryMedia/SharedMemoryMedia.Build.cs
2025-05-18 13:04:45 +08:00

37 lines
715 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using System.IO;
namespace UnrealBuildTool.Rules
{
public class SharedMemoryMedia : ModuleRules
{
public SharedMemoryMedia(ReadOnlyTargetRules Target) : base(Target)
{
PublicDependencyModuleNames.AddRange(
new string[] {
"MediaIOCore",
});
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"Media",
"MediaAssets",
"RenderCore",
"Renderer",
"RHI",
});
if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows))
{
AddEngineThirdPartyPrivateStaticDependencies(Target, "DX12");
PrivateDependencyModuleNames.Add("D3D12RHI");
}
}
}
}