25 lines
612 B
C++
25 lines
612 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "DisplayClusterWarpStrings.h"
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namespace UE::DisplayClusterWarpStrings
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{
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namespace InFrustumFit
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{
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namespace material
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{
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static constexpr const TCHAR* Name = TEXT("/nDisplay/Materials/Preview/M_InFrustumFitPreview");
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namespace attr
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{
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static constexpr const TCHAR* GlobalScale = TEXT("GlobalScale");
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static constexpr const TCHAR* GlobalForward = TEXT("GlobalForward");
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static constexpr const TCHAR* GlobalRight = TEXT("GlobalRight");
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static constexpr const TCHAR* GlobalUp = TEXT("GlobalUp");
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}
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}
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}
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};
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