17 lines
427 B
C++
17 lines
427 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "CoreMinimal.h"
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#include "RHI.h"
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#include "RHICommandList.h"
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#include "ShaderParameters/DisplayClusterShaderParameters_GenerateMips.h"
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class FDisplayClusterShadersGenerateMips
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{
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public:
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static bool GenerateMips(FRHICommandListImmediate& RHICmdList, FRHITexture* InOutMipsTexture, const FDisplayClusterShaderParameters_GenerateMips& InSettings);
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};
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