16 lines
659 B
C++
16 lines
659 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DisplayClusterProjectionLog.h"
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjection);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionCamera);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionDomeprojection);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionEasyBlend);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionManual);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionMesh);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionMPCDI);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionSimple);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionVIOSO);
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DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionReference);
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