// Copyright Epic Games, Inc. All Rights Reserved. #include "DisplayClusterProjectionLog.h" DEFINE_LOG_CATEGORY(LogDisplayClusterProjection); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionCamera); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionDomeprojection); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionEasyBlend); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionManual); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionMesh); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionMPCDI); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionSimple); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionVIOSO); DEFINE_LOG_CATEGORY(LogDisplayClusterProjectionReference);