Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterOperator/DisplayClusterOperator.Build.cs
2025-05-18 13:04:45 +08:00

32 lines
606 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DisplayClusterOperator : ModuleRules
{
public DisplayClusterOperator(ReadOnlyTargetRules ROTargetRules) : base(ROTargetRules)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"DisplayCluster",
"Core",
"CoreUObject",
"EditorStyle",
"Engine",
"InputCore",
"Kismet",
"Projects",
"Slate",
"SlateCore",
"SubobjectDataInterface",
"SubobjectEditor",
"ToolMenus",
"ToolWidgets",
"UnrealEd",
"WorkspaceMenuStructure",
});
}
}