Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterMoviePipeline/DisplayClusterMoviePipeline.Build.cs
2025-05-18 13:04:45 +08:00

34 lines
661 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
public class DisplayClusterMoviePipeline : ModuleRules
{
public DisplayClusterMoviePipeline(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"Engine",
"Json",
"DisplayCluster"
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"MovieRenderPipelineCore",
"MovieRenderPipelineRenderPasses",
"ImageWriteQueue",
"RenderCore",
"RHI",
"ActorLayerUtilities",
"OpenColorIO",
"DisplayCluster",
"DisplayClusterConfiguration",
}
);
}
}