Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayClusterDetails/DisplayClusterDetails.Build.cs
2025-05-18 13:04:45 +08:00

37 lines
749 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
public class DisplayClusterDetails : ModuleRules
{
public DisplayClusterDetails(ReadOnlyTargetRules ROTargetRules) : base(ROTargetRules)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"DisplayCluster",
"DisplayClusterConfiguration",
"DisplayClusterOperator",
"ApplicationCore",
"AppFramework",
"ColorCorrectRegions",
"ColorGradingEditor",
"Core",
"CoreUObject",
"DetailCustomizations",
"EditorStyle",
"Engine",
"InputCore",
"Kismet",
"PropertyEditor",
"PropertyPath",
"Slate",
"SlateCore",
"ToolWidgets",
"UnrealEd",
"WorkspaceMenuStructure",
});
}
}