Files
UnrealEngine/Engine/Plugins/Runtime/nDisplay/Source/DisplayCluster/Private/Misc/DisplayClusterLog.cpp
2025-05-18 13:04:45 +08:00

19 lines
727 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#include "DisplayClusterLog.h"
// Plugin-wide log categories
DEFINE_LOG_CATEGORY(LogDisplayClusterBarrier);
DEFINE_LOG_CATEGORY(LogDisplayClusterBarrierGP);
DEFINE_LOG_CATEGORY(LogDisplayClusterBlueprint);
DEFINE_LOG_CATEGORY(LogDisplayClusterCluster);
DEFINE_LOG_CATEGORY(LogDisplayClusterConfig);
DEFINE_LOG_CATEGORY(LogDisplayClusterEngine);
DEFINE_LOG_CATEGORY(LogDisplayClusterFailover);
DEFINE_LOG_CATEGORY(LogDisplayClusterGame);
DEFINE_LOG_CATEGORY(LogDisplayClusterModule);
DEFINE_LOG_CATEGORY(LogDisplayClusterNetwork);
DEFINE_LOG_CATEGORY(LogDisplayClusterRender);
DEFINE_LOG_CATEGORY(LogDisplayClusterRenderSync);
DEFINE_LOG_CATEGORY(LogDisplayClusterViewport);