19 lines
727 B
C++
19 lines
727 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "DisplayClusterLog.h"
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// Plugin-wide log categories
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DEFINE_LOG_CATEGORY(LogDisplayClusterBarrier);
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DEFINE_LOG_CATEGORY(LogDisplayClusterBarrierGP);
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DEFINE_LOG_CATEGORY(LogDisplayClusterBlueprint);
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DEFINE_LOG_CATEGORY(LogDisplayClusterCluster);
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DEFINE_LOG_CATEGORY(LogDisplayClusterConfig);
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DEFINE_LOG_CATEGORY(LogDisplayClusterEngine);
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DEFINE_LOG_CATEGORY(LogDisplayClusterFailover);
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DEFINE_LOG_CATEGORY(LogDisplayClusterGame);
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DEFINE_LOG_CATEGORY(LogDisplayClusterModule);
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DEFINE_LOG_CATEGORY(LogDisplayClusterNetwork);
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DEFINE_LOG_CATEGORY(LogDisplayClusterRender);
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DEFINE_LOG_CATEGORY(LogDisplayClusterRenderSync);
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DEFINE_LOG_CATEGORY(LogDisplayClusterViewport);
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