Files
UnrealEngine/Engine/Plugins/Runtime/Metasound/Source/MetasoundGenerator/MetasoundGenerator.Build.cs
2025-05-18 13:04:45 +08:00

34 lines
673 B
C#

// Copyright Epic Games, Inc. All Rights Reserved.
using UnrealBuildTool;
using System.IO;
namespace UnrealBuildTool.Rules
{
public class MetasoundGenerator : ModuleRules
{
public MetasoundGenerator(ReadOnlyTargetRules Target) : base(Target)
{
PrivateDependencyModuleNames.AddRange(
new string[] {
"SignalProcessing",
"Engine",
"AudioExtensions",
"TraceLog"
}
);
PublicDependencyModuleNames.AddRange(
new string[] {
"Core",
"CoreUObject",
"AudioMixer",
"MetasoundGraphCore",
"MetasoundStandardNodes",
"MetasoundFrontend"
}
);
}
}
}