28 lines
794 B
C++
28 lines
794 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "MetasoundFrontendNodeClassRegistry.h"
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#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6
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#include "IAudioProxyInitializer.h"
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#include "MetasoundDataReference.h"
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#include "MetasoundEnum.h"
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#include "MetasoundFrontendDocument.h"
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#include "MetasoundLiteral.h"
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#include "MetasoundNodeConstructorParams.h"
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#include "MetasoundNodeInterface.h"
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#include "MetasoundOperatorInterface.h"
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#include "MetasoundFrontendRegistryKey.h"
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#include "MetasoundRouter.h"
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#include "MetasoundVertex.h"
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#include "Templates/Function.h"
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#endif
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// Forward Declarations
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class IMetaSoundDocumentInterface;
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template <typename InInterfaceType>
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class TScriptInterface;
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using FMetasoundFrontendRegistryContainer = Metasound::Frontend::INodeClassRegistry;
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