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UnrealEngine/Engine/Plugins/Runtime/Metasound/Source/MetasoundFrontend/Public/MetasoundFrontendRegistryContainer.h
2025-05-18 13:04:45 +08:00

28 lines
794 B
C++

// Copyright Epic Games, Inc. All Rights Reserved.
#pragma once
#include "MetasoundFrontendNodeClassRegistry.h"
#if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6
#include "IAudioProxyInitializer.h"
#include "MetasoundDataReference.h"
#include "MetasoundEnum.h"
#include "MetasoundFrontendDocument.h"
#include "MetasoundLiteral.h"
#include "MetasoundNodeConstructorParams.h"
#include "MetasoundNodeInterface.h"
#include "MetasoundOperatorInterface.h"
#include "MetasoundFrontendRegistryKey.h"
#include "MetasoundRouter.h"
#include "MetasoundVertex.h"
#include "Templates/Function.h"
#endif
// Forward Declarations
class IMetaSoundDocumentInterface;
template <typename InInterfaceType>
class TScriptInterface;
using FMetasoundFrontendRegistryContainer = Metasound::Frontend::INodeClassRegistry;