// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "MetasoundFrontendNodeClassRegistry.h" #if UE_ENABLE_INCLUDE_ORDER_DEPRECATED_IN_5_6 #include "IAudioProxyInitializer.h" #include "MetasoundDataReference.h" #include "MetasoundEnum.h" #include "MetasoundFrontendDocument.h" #include "MetasoundLiteral.h" #include "MetasoundNodeConstructorParams.h" #include "MetasoundNodeInterface.h" #include "MetasoundOperatorInterface.h" #include "MetasoundFrontendRegistryKey.h" #include "MetasoundRouter.h" #include "MetasoundVertex.h" #include "Templates/Function.h" #endif // Forward Declarations class IMetaSoundDocumentInterface; template class TScriptInterface; using FMetasoundFrontendRegistryContainer = Metasound::Frontend::INodeClassRegistry;