21 lines
608 B
C++
21 lines
608 B
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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#include "MetasoundFrontendRegistryTransaction.h"
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namespace Metasound
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{
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namespace Frontend
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{
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int32 MetaSoundFrontendDiscardStreamedRegistryTransactionsCVar = 1;
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FAutoConsoleVariableRef CVarMetaSoundFrontendDiscardStreamedRegistryTransactions(
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TEXT("au.MetaSound.Frontend.DiscardStreamedRegistryTransactions"),
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MetaSoundFrontendDiscardStreamedRegistryTransactionsCVar,
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TEXT("If enabled, MetaSound registry transactions are discarded after they have been streamed.\n")
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TEXT("0: Disabled, !0: Enabled (default)"),
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ECVF_Default);
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}
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}
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